Lift the extended arm, the palm of hte hand facing upward. Raise eight fingers, spread open. Raise ...
So one very common hand signal that isn’t displayed on the chart but is regularly used is the set point hand gesture. When a team is on set point an official will clench a fist on the side of the team who has set point and hold it directly up in the air. This indicates to all players, officials and spectators that a team has set point.
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Volleyball Hand Signal: Fast Plays Setters Run To Zone 4, Z3, and Z2 . Learn the volleyball hand signal used by setters to call fast offensive sets to run plays to their left, middle and right front hitters in zone 4, z3, and z2.
Setter Hand Signal Behind Back. This is the second most commonly used method to show hand signals in volleyball. All the setter does in this method is show the hand signals behind their back. This is an implicit method just like how method 1 could be implicit.
Make a circular motion with the forefinger. BALL “IN”. Point the arm and fingers towards the floor. BALL “OUT”. Raise the forearms vertically, hands open, palms towards the body. CATCH OR LIFT. Slowly lift the forearm, palm of the hand facing upwards. DOUBLE CONTACT. Raise two fingers, spread open.
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Catch When the ball is caught or thrown, signal by extending your arm slightly toward the court at waist height with hand open and palm up. Slightly cup the hand with fingers together. Start at waist height and raise to shoulder level. Keep the hand away from the shoulder and outside the body line. Not in front of the body, but out to the side so everyone can see.
Some volleyball hand signals require two hands. When a signal requires only one hand, use the hand that corresponds to the side of the team at fault. Always use the hand or arm on the side of the team that committed the fault. Some signals require you to indicate the player at fault. Use an open-hand gesture.
OFFICIAL VOLLEYBALL SIGNALS PlayPics courtesy of (www.referee.com) 1. Illegal Alignment/ Improper Server 2. Line Violation 3. Illegal Hit 4. Delay of Service 5. Over-the-net 6. Net Fault or Net Serve 7. Illegal Attack 8. Illegal Block/Screening 9. Ball Touched 10. Four Hits 11. Double Hit 12. Ball Lands Inbounds